News & Events

Post Event Wrap

November 26th, 2018

Last night we held our second PlayIgnite event – themed “Funding your Launch in 2019”, and it really flew by! We’d even go as far as saying it went smoothly. Thanks to everyone who came along for the evening. […]

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Learnings from the Road

November 16th, 2018

We’ve been to some amazing events in the past few months, meeting lots of studios, and picking up loads of useful tidbits. We thought it might be really useful to share. […]

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Notifications – The Do’s and Don’ts

October 18th, 2018

While notifications are a great way to engage with your players, did you know that 50% of people disable them immediately? There are ways to avoid the pitfalls, but what are they? […]

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Why should you care about Influencer Marketing

September 28th, 2018

To fully maximise your app’s revenue, you must consider all relevant marketing channels to reach your audience. Using YouTubers, Snapchat stars and other “internet celebrities” is now a necessity due to increased competition on auction based mobile advertisement space. […]

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PlayIgnite/ Snapchat Event Round Up

September 27th, 2018

Last night we held a really successful event with SNAP at their offices in Soho. Partnering with them over the past year has been exciting, and it was great to bring some great studios together in one place to showcase what we both have to offer. […]

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The Challenges of User Acquisition

August 29th, 2018

We sat down with Nasrin Chou, User Acquisition Manager at PlayIgnite and PlayStack to chat about her experiences in UA and what challenges arise when bringing users to a game. […]

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PlayIgnite x Snap Event

August 24th, 2018

We’re hosting an event alongside Snap on the 26th September. Come along for an afternoon of  talks from key industry players, networking and discussion on all aspects of UA. […]

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  • "The fact that they understand the business model for our industry was a huge time saver."

    Jason Falcus, Kwalee

  • "It's easy to see financing as a necessary evil – but PlayIgnite took the 'evil' out of it."

    Paul Mayze, Virttrade